Reviews electronic toys and games And Special Offer.
วันเสาร์ที่ 10 ธันวาคม พ.ศ. 2554
electronic toys and games - Front Porch Classics Generic Circa Baseball Desktop Game
electronic toys and games - Game of Life
Game of Life
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electronic toys and games - Snap Circuits Extreme SC-750
Snap Circuits Extreme SC-750
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Build over 750 different electronic projects. View larger. |
Solar Periodic Lights View larger. |
Snap Circuits comes with over 80 pieces to create over 750 different electronic projects. The pieces, which include snap wires, slide switches, resistors, an FM radio module, and a solar cell, snap together easily on the included plastic grid--no soldering required. Each piece is numbered and color-coded to make identifying them easy. These components combine to create working circuit boards just like the ones found inside televisions, radios, and other electronic devices.
View Frequencies with Computer Interface
The SC-750 kit features a CI-73 computer interface for use with over 50 of the projects. With the included software and PC-interface cable, your child can view waveforms and frequencies, just like an electronics engineer.
For projects involving the CI-73 computer interface, your computer will need Windows 95 or later and a working microphone input port.
Simple, Fun Projects Let Kids Learn While They Play
With its easy-to-follow instructions, Snap Circuits gives your child a hands-on education in how electrical circuits work to run the everyday devices that they're familiar with. They'll also gain valuable lessons in building and in following instructions. The project manuals include large color illustrations and simple directions for each project.
The project list includes all of the projects in the SC-100, SC-300, and SC-500 kits and additional projects like a solar alarm, a rechargeable battery, and a vibration detector. With these projects, children will learn about electric switches, integrated circuits, digital circuits, fuses, and more.
Grow as You Go
Because the projects are arranged in order of complexity, kids can build on their skills as they progress through the manual. The lessons start out with a simple electric light and switch project that demonstrates how electricity is turned on and off with a switch. Further along, kids can put together an LED flasher, a photo solar alarm, an electronic kazoo, and more.
Design Your Own Circuits and Upgrade Your Kit
Once children have mastered several of the techniques introduced in this kit, they can use the components to experiment and create their own customized circuits and electronic devices. The Snap Circuits Extreme SC-750 can also be upgraded to the Snap-Micro I Standard (SCM-400) with the purchase of a UC-100 upgrade kit. Kids will enjoy additional parts, manuals, and projects that'll take their kit--and their fun--to the next level.
Snap Circuits Extreme SC-750 requires four AA batteries, which are not included.
What's in the Box
Plastic snap-grid, 82 electrical components, 5 project manuals, software, and PC-interface cable.
Snap Circuits Jr. SC-100 | Snap Circuits SC-300 | Snap Circuits Pro SC-500 | Snap Circuits Extreme SC-750 |
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electronic toys and games - Lightning Reaction Reloaded - Shocking Game
Lightning Reaction Reloaded - Shocking Game
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electronic toys and games - Sequence for Kids
Sequence for Kids
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electronic toys and games - Word Whiz Electronic Flash Cards
Word Whiz Electronic Flash Cards
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electronic toys and games - Monopoly Electronic Banking Edition
Monopoly Electronic Banking Edition
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Aside from the electronic banking, the basic rules of this game have not changed from the Monopoly everybody remembers. Tokens, houses, hotels, chance and community chest cards, cardboard property deeds -- if you've played the classic version, you'll know how to play. The board is different in how it folds up in the box, but once you spread it out, it's the same.
The tokens have changed to reflect today's culture. Instead of irons and racing cars, the tokens depict modern icons such as a Segway and a tin of Altoids. Instead of railroads, there are airports. The utilities are Internet service providers and cell phone services. Properties have also been updated -- from the upscale blue Times Square to the economy purple Texas Stadium. In this game, you can go to jail for identity theft or lose $1 million when a virus infects your computer network. And of course, property values are exponentially higher than in the original game.
The big switch, of course, is the electronic banking. Each player starts with $15 million in their bank card account, and the banker adds amounts (such as when the player passes go) or subtracts (such as when the player pays to get out of jail) by inserting the player's card in the plus or minus slot of the Banker Unit. When one player has to pay another player, the banker debits or credits each account as appropriate.
Monopoly for Right Now
The electronic banking is neat and easy to handle, and as an added educational bonus, the player who takes on the banker role will quickly become familiar with basic bookkeeping concepts. The bank cards operate more like debit than credit, so players will learn responsible money management, not how to run up credit card debt.
This version of Monopoly doesn't play significantly differently than the original. The game can still take hours to play, and the instructions offer several alternatives for those who want speedier play. The updates introduce a few elements of surprise along the way, but for the most part it's still the same great Monopoly that will provide the same kind of family fun with some surprising, up-to-date twists.
Pros
- Same basic game play, but with up-to-date references
- Electronic banking works well, easy to learn
- Teaches responsible money management
- Fun for both kids and adults
- Player customizations might not work with the new version
- Updated references will eventually become out of date, too
Game board, electronic Banker Unit, 6 tokens, 28 title deed cards, 16 chance cards, 16 community chest cards, 6 Monopoly bank cards, 32 houses, 12 hotels, and 2 dice.
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The Monopoly Electronic Banking Edition game combines the best of classic Monopoly with updated electronic transactions. As with the original version, players still operate with money, learn real-world economics, competition and strategy, try to stay out of jail, and try their best to get filthy rich. But this version has been updated to reflect changes in how the real world uses money: All transactions are conducted with Monopoly's new banking card system. Anyone from age 8 and up will enjoy this updated version of one of the world's most famous games. Uses two "AAA" batteries, not included.
Includes gameboard, electronic banker unit, title deed cards, chance and community chest cards, 6 debit cards, 2 dice, 6 modern tokens - Segway Personal Transporter, Baseball Cap, Altoids Tin, Space Shuttle, Flat-Screen TV and Dog in Handbag, 32 houses, 12 hotels and instructions. Anyone from age 8 and up will enjoy this updated version of one of the world's most famous games. Uses two "AAA" batteries, not included.
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electronic toys and games - Techno Source Are You Smarter than a 5th Grader - Illuminated Touch Screen Game
Techno Source Are You Smarter than a 5th Grader - Illuminated Touch Screen Game
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electronic toys and games - 20Q Version 3.0 - Red
20Q Version 3.0 - Red
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electronic toys and games - Electronic Battleship Advanced Mission
Electronic Battleship Advanced Mission
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electronic toys and games - LeapFrog Leapster Learning Game Finding Nemo
LeapFrog Leapster Learning Game Finding Nemo
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LeapFrog Leapster Learning Game: Finding Nemo
Enter tropical waters to experience love, laughter, and friendship in DisneyทPixar€s Finding Nemo! This Leapster Electronic Book introduces science facts, phonics skills, reading and mathematics. Leapster2 players can connect online for extra activities and rewards. And parents can connect online to the LeapFrog Learning Path to see what their child is playing and learning. All Leapster games work with all Leapster systems.
Teaches:
-Numbers
-Mathematics
-Phonics skills
-Reading skills
-Science facts
Appropriate for ages 4 years to 8 years.
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electronic toys and games - Monopoly Junior Edition
Monopoly Junior Edition
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electronic toys and games - Boggle Junior Game
Boggle Junior Game
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electronic toys and games - 20Q Harry Potter
20Q Harry Potter
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Simply think of something related to the wizard€s world and then give honest answers to 20 questions that the game asks. Answering yes, no, unknown, or sometimes to each question prompts another query or a guess by the device. If you choose an obscure enough person, place, or item, you just might beat the game.
Designed to look like a golden snitch, the round game has a built-in light for indoor or nighttime play, a trans-reflective screen for easy-to-read question taking, and is lightweight and portable so you can play anywhere. It even has removable "wings" that you can put on the device when it€s resting on its included display stand. So if you think you can score Outstanding (or even Exceeds Expectations) on your OWLs in topics ranging from Hogwarts School to Hogsmeade Station and from the International Quidditch Cup to the Ministry of Magic and more, then put on your Sorting Hat and pick up 20Q Harry Potter.
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Designed to look like a golden snitch, the round game has a built-in light for indoor or nighttime play, a trans-reflective screen for easy-to-read question taking, and is lightweight and portable so you can play anywhere. It even has removable "wings" that you can put on the device when it's resting on its included display stand. So if you think you can score Outstanding (or even Exceeds Expectations) on your OWLs in topics ranging from Hogwarts School to Hogsmeade Station and from the International Quidditch Cup to the Ministry of Magic and more, then put on your Sorting Hat and pick it up. Requires 2 "AAA" batteries, included. Measures 7.68" x 2.95" x 10.35".
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electronic toys and games - No Stress Chess
No Stress Chess
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electronic toys and games - 20Q Version 3.0 - Purple
20Q Version 3.0 - Purple
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electronic toys and games - Electronic Arcade Speedball
Electronic Arcade Speedball
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electronic toys and games - Educational Insights Math Whiz
Educational Insights Math Whiz
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electronic toys and games - Hot Potato
Hot Potato
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electronic toys and games - Pass The Bomb
Pass The Bomb
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The pressure is ON in this fast-action word game. The player who?s holding the bomb when it ?blows?, collects the card. After 13 cards have been used, the player with the fewest cards wins. For 2 or more players, ages 12 to adult
Features include:
€The pressure is on
€A fast-action word game
€The player with the fewest cards wins
€Ages 12 to adult
€For 2 or more players